Use /spark tickmonitor to Detect Lag Spikes What Does  /spark tickmonitor Do? This command tracks tick execution time and highlights spikes by comparing individual ticks against the server’s average tick duration. How to Use It Enable Monitoring Run: /spark tickmonitor By default, Spark will report ticks that take 100% longer than the average. Set a Custom Threshold You can use an absolute tick duration threshold. For example: /spark tickmonitor --threshold-tick 50 This will report any tick exceeding 50 milliseconds. Observe Gameplay Wait for a lag spike to occur. Note the in-game effects during the spike and correlate them with the monitoring output in chat. Adjust Sensitivity if Needed If no spikes are detected, lower the threshold: /spark tickmonitor --threshold-tick 70 Example If a WorldEdit action creates a spike, you might see ticks reported with over 1000% increases in duration.